package roleEditor.view
{
	import asset.roleEditor.previewItemAsset;
	
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.events.Event;
	
	import helper.LoaderHelper;
	
	import role.RoleCharacterCreateActionBase;
	
	public class PreviewListItemView extends previewItemAsset
	{
		private var _stateType:String;
		private var _actionType:String;
		private var _actionName:String;
		
		public function PreviewListItemView()
		{
			txtName.mouseEnabled=false;
		}
		
		public function get actionName():String
		{
			return _actionName;
		}
		
		public function set actionName(value:String):void
		{
			_actionName = value;
			txtName.text=_actionName;
		}

		public function get actionType():String
		{
			return _actionType;
		}

		public function set actionType(value:String):void
		{
			_actionType = value;
		}

		public function get stateType():String
		{
			return _stateType;
		}

		public function set stateType(value:String):void
		{
			_stateType = value;
		}


	}
}